Summary:
We are looking for a skilled VFX Artist to create a wide range of VFX (magic, fire, smoke, blood, electricity, explosions, debris and more). You should possess a good sense for timing, knowledge of the principles of motion, anticipation, dynamics, follow-through and lighting. You should also be skilled to create your own geometry and textures.
Some of your responsibilities:
Create and implement real-time particle systems via our proprietary technology and Popcorn FX.Implement and optimize material/shader-based VFX via our proprietary node-based material editor.Create geometry and textures required for your VFXWork with Game Designers, Level Designers, Programmers and other Artists to create a variety of VFX for abilities, spells, environments, weapons, explosions, on-screen effects and more. Desired qualifications:
Excellent knowledge of 2D and 3D tools lik...