Senior Stealth & Combat Designer (Unannounced Project)
11 bit studios
📍 Warsaw, Masovian Voivodeship, Poland
Job Description
This position requires working in hybrid model in our Warsaw office
What will you be doing on a day-to-day basis?
In this role, you will be responsible for the stealth and combat systems, NPC behaviours, enemy archetypes, encounters and combat spaces, player feedback, and balancing the moment-to-moment related gameplay loop. You'll drive features from concept to final polish, working closely with gameplay and AI programmers, animation, level design, UI/UX, VFX, audio and production, while owning the overall quality, consistency and feel of the stealth/combat experience.
What will help you succeed in this role?
7+ years of professional experience in Combat design, Gameplay Design, Technical Design, AI Design or a related discipline.
Shipped at least two PC or console titles, including one where you owned a significant gameplay feature from concept to release.
Strong experience designing...